GTA: Liberty City
 
For the same reason, you'd do well to hold off on playing The Ballad of  Gay Tony until after you've beaten or at least spent a good amount of  time with The Lost and Damned. The two episodes have been released  simultaneously on the PC, but on the Xbox 360, The Lost and Damned was  available as a download some eight months earlier. In that episode, you  assume the role of Johnny Klebitz--a high-ranking member of the Lost  biker gang who regularly disagrees with its trigger-happy leader, Billy  Grey. Klebitz, who isn't a particularly likable protagonist, sees no  need for the gang to go to war with rivals The Angels of Death, but  anytime the two gangs clash, you end up doing most of the killing  anyway. New weapons added to the existing GTAIV arsenal in The Lost and  Damned include a grenade launcher, pipe bombs, and shotguns, which come  in both sawed-off and assault flavors. These weapons are very much in  keeping with both the episode's subject matter and its gameplay. And  because Klebitz spends so much time riding motorcycles, you can use some  of them while in the saddle--which wasn't possible in GTAIV. 
 Another neat feature introduced in The Lost and Damned, which also made  it into The Ballad of Gay Tony, is a mission checkpoint system. Some of  the missions take a long time to beat, and a good number of them involve  riding or driving to locations that might be a good distance away  before the action really gets under way. In GTAIV it could be  frustrating to fail these missions, because doing so meant restarting  them from the beginning, but the checkpoint system addresses that  problem by giving you the option to restart from the last checkpoint  that you made it through successfully. Unlike the more inventive and  varied missions in The Ballad of Gay Tony, the missions in The Lost and  Damned rarely deviate from the original GTAIV formula. You get to ride  alongside your gang brothers occasionally, and you can call for backup  from them during certain missions, but playing as Klebitz feels a lot  like playing as Bellic for the most part.
If you've played through a good portion of GTAIV, it should come as no  surprise that Klebitz's and Bellic's paths cross occasionally. Sometimes  it's as subtle as the pair simply having a mutual acquaintance, but in  one mission the two characters briefly work alongside each other, and if  you remember said mission from the original game, it's great to see the  events unfold from a second perspective. The Ballad of Gay Tony does an  even better job of referencing characters and content from previous  Liberty City outings and actually kicks off with a cutscene set during  one of Bellic's most memorable missions. Lopez has a very different  group of friends and acquaintances than the other two protagonists, but  he's a killer-for-hire and he dabbles in drug-dealing, so he inevitably  ends up moving in some of the same circles--or at least looking at them  down the barrel of a gun. Again, you get to see a handful of missions  play out from a second or even third perspective, and given Lopez's  penchant for parachutes and the prominence of helicopters in his  episode, his view is often very different.
Parachutes are perhaps the most obvious new feature introduced in The  Ballad of Gay Tony, and while there aren't many missions that use them,  those that do are definitely some of the episode's best. You can use  parachutes outside of story missions as well, and the controls while  falling are easy enough to grasp that you'll be hitting the centers of  targets, gliding through rings in the air, and landing on moving  vehicles in base-jump challenges in no time. Other activities that  you're introduced to during Lopez's never-a-dull-moment story include  dancing and drinking minigames, hitting golf balls at a driving range,  and competing in and betting on cage-fighting tournaments. You're not  likely to spend a whole lot of time with any of these optional  activities, but they're fun to check out once or twice, and they compare  favorably to the arm wrestling, air hockey, and hi-lo-card games  introduced in The Lost and Damned.
When you're not trying to progress through one of the episodes' stories or killing time with optional activities, you might like to put your skills to the test online in games that support up to 32 players (up from 16 in the console games). Each episode comes with its own multiplayer modes. The Lost and Damned has seven, and in addition to the requisite Deathmatch, Team Deathmatch, and Race options, there are some really inventive ones. They include Chopper vs. Chopper, in which a player on a bike has to race through checkpoints while a player in a helicopter gunship tries to stop him, and Witness Protection, which casts one player as a bus driver that a team of police must protect from a team of bikers. Club Business is a lot of fun as well, since it lets you and up to seven other players play as a biker gang and complete missions cooperatively.
 
The Ballad of Gay Tony, on the other hand, has only four multiplayer  modes, and they're all enhanced versions of modes from GTAIV. The  Deathmatch and Team Deathmatch modes benefit from the inclusion of new  weapons like sticky bombs, an advanced sniper rifle, and an automatic  shotgun with explosive rounds. Meanwhile, Race and GTA Race modes  feature new street courses and now give every driver access to a nitrous  tank that gradually refills after every boost. This multiplayer content  can be a lot of fun if you get in with a good group of people. However,  it can be tough to find people playing some of the modes, and it's  unfortunate that to move from one episode's modes to the other's you  have to go back out to the main menu, load up the other episode, and  access the multiplayer options from the in-game cell phone again. A  single multiplayer lobby that combines content from GTAIV and both  episodes would be much more convenient. 
Another caveat with Episodes from Liberty City, other than the fact that The Lost and Damned, while great, is clearly inferior to The Ballad of Gay Tony, is that getting these episodes to run at acceptable frame rates means making some compromises on the visuals. On multiple rigs that exceeded the recommended specs and defaulted to a mixture of high and very high graphics settings, we had to knock everything down to medium to keep the frames per second around 30 in The Ballad of Gay Tony and to prevent dips below 20 in The Lost and Damned--irrespective of whether the latter's visual noise filter was turned on. The episodes still look very good on medium settings, but while the inconsistent frame rates don't hamper the gameplay significantly, they're noticeable enough to be jarring.
Even if you choose to ignore the multiplayer and most of the  optional activities and side missions, there's a good 20-plus hours of  fun to be had with these episodes. The stories are compelling, the  memorable characters are too numerous to mention, and the gameplay is  still top-notch. It's unfortunate that PC owners have had to wait so  long to get their hands on this content, and even more unfortunate that  the episodes don't perform any better on the PC than GTAIV did, but  that's certainly no reason for you not to enjoy them.
In additional information, the game can run good with system requirement Intel Dual Core cpu E5400 @2.7 Ghz or higher, 1 Gb of RAM, graphic card such as Nvidia Geforce 8600GT or higher or Ati Radeon 9800Pro, Windows XP SP2 or higher or Vista ultimate edition or Windows 7, DirectX version 9.0c or higher like dirextX 10 compatible, No more time! go and buy the DVD game install it and play it.....
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