Aliens VS Predator

The Alien, on the other hand, is a completely original experience. Armed with only a dagger-like tail and claws, it views the world through a very nifty fisheye perspective patterned after the POV shots in Alien 3. Having no ranged weapons, it must get right on top of its prey to be effective. Luckily, the Alien moves like a rocket car, can fall from any height without taking damage, and climbs fly-like across walls and ceilings, making navigating levels a dizzying, and at first disorienting, business somewhat akin to Descent. Once mastered, the incredible sense of speed and freedom the Alien provides is exhilarating. Rebellion has taken full advantage of the surface-clinging play mechanic in its level design. The game's environments are loaded with twisty passages running off at all angles, forcing the Alien player to crawl everywhere and making wall climbing a central strategy rather than the underused gimmick it could have been.

Aliens versus Predator includes all the standard multiplayer options, plus several unique variations. The game advertises co-op play, but, rather than being the hoped-for cooperative romp through the single-player levels, it's actually a bastardized form of deathmatch, with the computer controlling wave after wave of kamikaze Aliens. The whole endeavor is rather pointless and quickly becomes tiresome. The designers have inexplicably eschewed the current trend of including a built-in Internet game finder, and have tragically relied on the baroque contraption that is Mplayer for match-ups. The best that can be said for this choice is that it affords the player plenty of time to spend in the Mplayer lobby discovering the many different ways to misspell "predator." The game also supports specific IP connections and, a feature missing from many modern action games, direct modem hookups. Once set up, the multiplayer game is both stable and relatively diverting. You won't be throwing out Starsiege: Tribes or the Quake 3: Arena demo just yet, but, as an addition to the package, it's a fun bonus, though locating a game can be unreasonably arduous.

Each of the game's three characters - the titular Predator and Alien, and the hapless human Marine - has his own plot, composed of six levels (five in the case of the Alien). The story portion of these campaigns, though, is virtually missing; the levels have little continuity between them, except for a vague sense that you are traveling from one connected place to another, and equipment acquired on one level does not carry over to the next. Luckily, a lack of coherent plot is not as much of a liability for Aliens versus Predator as it would be for almost any other game, because the history and motivation of each main character are understood implicitly, as they are simply part of the pop-culture landscape. The entire game is essentially a series of set pieces designed to evoke a mood of anxiety and lurking terror. And this Aliens versus Predator does very, very well. Emerging from a cramped hallway into total darkness, scattering a few flares around to discover that you've entered a five-story hangar containing a huge alien ship, then hearing your motion detector scream to life as something starts to move in the pitch blackness is an experience in horror unrivaled in gaming.

On the surface, Aliens versus Predator is a 3D action shooter of the old (pre-Half Life) school: Armed with a variety of weapons you doggedly, repeatedly move from point A to point B, killing anything in your way, riding on elevators, and flipping lots of switches. Where the game deviates from the norm, and succeeds beyond expectations, is in its rendering of three distinct viewpoints and its effective re-creation of the film series' unrelieved sense of dread.

f you're a typical game player, you already know the story and concept behind Aliens versus Predator. You've seen the movies, read the comic books, played with the toys, and maybe even helped Jesse Ventura become governor of Minnesota. In 1994, Rebellion software created what is generally considered to be one of the ill-fated Atari Jaguar's best games and the definitive use of the license to date, Alien versus Predator. Five years later, the company has remade the game for the PC, bringing half a decade of technology and gameplay advancements to bear on its previous effort, and the result is excellent.

Allthough to run this game properly on your PC there are several minimum requirement that must meet with your PC such as Processor Intel Dual Core E5300, 2 Gb of Ram, graphic card such as Nvidia Geforce 8600GT or higher or Ati Radeon 9800Pro, DirectX version 9.0c compliant, Windows XP sp1 or higher, and 8 Gb free space. if your PC has meet with the minimum requirement, what are waiting for? come on quickly buy the DVD game and install on your PC play it, enjoy it...!!!

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